Wednesday, 23 February 2011

Artefact 3: Distribution

From my last artefact i learnt that its hard to get results from just simply having focus groups or surveys so I'm going to do both in order to gather a higher number of responses. My experiment can me distributed both ways as it wont affect the outcome due to the fact its all in the form of illustrations and not an app.

I have been looking at free survey websites which offer free responses as well as the ability to upload images. Also i will be providing a print based version to get participants to fill in.


My online survey link

Tuesday, 22 February 2011

Artefact 3: Ilustrations

Now that i have my questions for my artefact i need to create illustrations from my 3 designs in order to support my questions.

Here are the illustrations which i have compiled onto one page to view quicker...


Artefact 3: Testing

Now that i have my design ideas in place i need to come up with some questions which will get me results regarding which design and navigating preferences preferred.

Here are some questions i came up from research brainstorming...

  1. Which type of navigation do you prefer on a hand-held device?
  2. Which colour preference do find easier to view for navigating buttons hand-held devices?
  3. Which of the following do you prefer for navigating around the website on your hand-held device?
  4. How do you go about finding information on a website/app?
  5. How much content information do you prefer viewing on a hand held device?
  6. Which screen position do you prefer viewing websites?

Artefact 3: Designs

For my third artefact i am going to to find out what design/structure aspects of hand-held device apps create better navigation experiences on apps. The app design is based around We7

A bit about We7






we7 gives you great free music

we7 is an outstanding new music destination where you can listen to, share and discover music for FREE, legally and safely. You choose the music you want to hear and play full songs and albums online, on-demand at anytime. We also offer you the ability to buy the music you love in high quality mp3 downloads which you can play on iPods and most other digital players.


To test my questions i am going to build 3 app/website designs of We7 and use it for illustration proposes to gain feedback.

Here are the the wireframes...

Friday, 18 February 2011

Artefact 3: Ideas

After i finished my second artefact i found that I'm going to continue my research into navigation and the effects of layout in applications. I'm not sure as to what i am going to produce yet but i will see what users want from the layout and structure of navigating around. I'm probably going to look at creating several layouts and testing them in some way. The point of this is to touch upon the 'speed' and 'UX' of browsing redeployed website from my last two artefacts. As i have never created an app before I'm probably going to design the layouts as individual images and go from there :/ .......

SPP3: Chosen Course and Job

Chosen Job...

Junior Website Designer
http://www.adtrak.co.uk/employment.php?a=uk

Employer:
Adtrack

Job Type:
Permanent

Salary Details:
Salary between £12k - £15k depending on experience.

Ref:
none

Role:
Adtrak LLP is looking for a Junior Web Designer to expand their Web Design Team, working within a vibrant and expanding company based in Nottingham City Centre just off the market square.

This is a great role for an individual to work within a fun and lively web department. You will be working on challenging projects and strong XHTML / Dreamweaver skills will be required. Projects are mainly centred around designing clients websites from initial concept through to coding and setting live.

The successful candidate will be self motivated, ambitious and eager to learn.


Requirements:
The position requires good knowledge of the following:

• XHTML
• CSS
• Photoshop
• Dreamweaver
• W3 Standards
• Excellent written and verbal communication
The following knowledge would be an advantage:
• Web Hosting, Domains & DNS
• Javascript & jQuery
• SEO / PPC
• Organisation Skills
• PHP/Coldfusion

Location:
Nottingham

Chosen Course...

Mobile Application Design MSc
http://www.eda.kent.ac.uk/postgraduate/pg_mobileapps.aspx

University
Kent University

Location:
Canterbury

School:
Engineering and Digital Arts

Duration/Delivery:
One year full-time, or two years part-time.

Start:
September

Award:
MSc

Entry:
A 2.2 or higher honours degree in an engineering, multimedia, scientific, computing, or similar discipline. Applicants should also be familiar with object-oriented programming methodology.

Outline
Mobile applications are having a profound effect on all our lives. Where the mobile phone of the last ten years was just a communication device, today's smartphones are also personal managers and information providers. Over the next few years, we can expect these types of phone to become the basic devices of tomorrow. This advanced Master's programme has been designed to allow you to become a highly skilled professional for the mobile industry, by combining technology, interface design and application development for mobile platforms with a strong emphasis on creating applications of high usability and reliability.

Artefact 2: Evaluation

My second artefact looked at the effects browsers can have on redeployed websites on hand-held devices. This was followed on the last artefact where ‘speed’ was identified as one of the main contributing factors in UX of internet on hand held devices. The survey was targeted at internet users on hand-held devices whom have never used Skyfire before. This was crucial in making sure all participants were at the same level of understanding beforehand.

Participants were recorded using the Skyfire browser on a website (costa) which was created using HTML5/CSS3; this was just for test purposes using Flash (video). The website was tested using Wi-Fi to allow participants to experience the same connection speed upon testing.

From analysing the footage of participants using the website came to some surprising conclusions. The problems identified were; Skyfire was slow during navigation tasks, toolbar features never always responded and Flash video was quick, but the quality was very poor. The video analysis could have been improved with getting users to perform tasks, instead of asking them to browse the website freely; this could have resulted in comparing the speed of different participants performing the task.

The survey was to gain qualitative feedback on what current devices and browsers users use to access the internet on their hand-held devices. The survey touched upon; navigation speed, layout, video (flash), browsing speed and asked if users would choose Skyfire over their current browser. The survey came to the conclusion that respondents found that Skyfire was quicker at browsing, but the majority wouldn’t use Skyfire to replace their current browser. The number of participants wasn’t great in the initial feedback plans; this could have been resolved by allowing more time for collecting data. The survey could have been constructed more effectively in re-arranging the order of questions.

Thursday, 17 February 2011

Artefact 2: Survey

Here are the results from my second artefact's survey...
Survey 2

Wednesday, 16 February 2011

Artefact 2: Video

For my second artefact i recorded participants to analyse them using my website in the Skyfire browser on there hand-held device. Here are a few of the videos.

Phone used: HTC Desire



From this video i can see that the navigation is quite hard to understand. The participant found the navigation problems (errors) and resulted in pages not showing and loading.

Phone used: Samsung Galaxy



From this video i noticed that the participant found that viewing video (1:14) didn't play. This brought up a blank video. The video loaded successfully a second time. This does not improve the speed before selecting video. The participant also found the video quality wasn't that great.

Artefact 2: Research

To understand Skyfire more in depth i have researched into the development of its existence. From what i can gather, Skyfire is dedicated to leveraging the power of cloud computing, redefining mobile browsing on smartphones. Skyfire was founded in April 2006 and is located in Mountain View, California in the heart of Silicon Valley. The company is funded by Lightspeed Venture Partners, Matrix Partners and Trinity Ventures. Even though they state they are funded via these companies, i found out from (http://www.guardian.co.uk/media/pda/2009/feb/19/startups-mobilephones ) that they record your browsing habits. This could be an issue with privacy of surfing the web.

Pros:

Supports Flash
Faster loading of webpages
Able to render websites to support browser


Cons:

No voice control
Freezes alot



Artefact 2: about

At the end of my last artefact i found out that 'speed' was a crucial element in the UX survey. For my next artefact i will be looking into the speed of browsers with redeployed websites. I came across a browser(app) called Skyfire (www.skyfire.com), this relatively new idea promises and has been tested to be faster than any other browser. I am going to include this to test against known browsers, by making a website which will be redeployed to use in the Skyfire browser.

The purpose of the website being produced is to test HTML5 and CSS3 which it promises to process just fine. Once i created the website i will add video content e.g. Flash and Youtube to put Skyfires extra features to the test. I am going to get participants who have never used Skyfire to download the app and browse the website created. This will be recorded to analyse potential flaws and comparisons to other hand held devices. This will be followed by a short survey to get users to answer a range of questions based around Skyfire functionality and speed.

Tuesday, 8 February 2011

Client Project - Feeback 1

I am in the process of taking photos of Palmhive's fabric myself and after making my own light tent box and showing my client what they looked like. They said that the photo quality was ok and they have asked if i can retake some of the photos and make them all the same distance away from the camera. They want to be able to just make out the fabric, but do not want competitors seeing details of there fabric and materials.


Here is the Email.

Text Version:


Hi Nick,

The photos are definitely moving in the right direction and they will give our customers an excellent preview of the range. I only have a couple of comments that you may want to consider which will hopefully polish the edges a little.

1) All photographs should be taken at the same distance preferably using a tripod to ensure the distance is the same for each shot. The reason for this is that most samples are viewed at reading distance, therefore a photo that is too close up may not look like the fabric they want and they could dismiss it.

2) A fabric can also look different if the warp and weft are not laid the correct way, to find out which way the fabric should be laid, look for the V in the knitting pattern (this should always be pointing downwards) also make sure the front of the fabric is showing rather than the back; if in doubt get a quality or technical person to help you with that. It is important because we are a Technical Textile company and we need to show that we understand the basics of how a fabric should be presented.

3) Make sure that the colour in the photographs is the actual colour of the fabric – it would be better to have black / white and state on the website that other colours are available rather than having a misleading colour on the website.

Thank you for your time and good work so far, we look forward to working with you on this project further.

Kind Regards

Anne-Marie
Office Manager

Monday, 7 February 2011

SPP3: Course Advertisement 4

Interactive Design

Course:
Interaction Design (MA)

University
Nottingham Trent Univeristy

Location:
City Campus

Duration/Delivery:
One year full-time / Two years part-time

Start:
September

Award:
MSc

Entry:
• A good honours degree (minimum 2.2) or equivalent in a relevant discipline, or relevant experience
• A project proposal
• Examples of work
• IELTS 6.0 (applicants whose first language is not English)
• Two references (at least one academic)

Outline
This degree provides you with an opportunity to push the boundaries of contemporary digital practice through the exploration of interaction between people, objects and environments using existing technologies, new developments and practices.

This will provide exciting opportunities to combine live and digitally created media. The taught elements of the course encompass new media developments and human interfaces, information spaces and interaction as an art form.

You will be given opportunities to develop content and unique audience experiences using the full capabilities of new technologies in truly interdisciplinary ways.

We offer a great variety of MA titles, but best of all we give you the opportunity to work in a truly transdisciplinary environment. NTU gives MA students their own designated space, where you can meet students from different subject areas and obtain information and support from an MA coordinator and administrator. This makes it easy for you to work with your fellow students, learning the skills of collaborative and inter-cultural sensitivity.

Course content

• You will develop, demonstrate and apply autonomous skills in research, analysis and practice through a structured programme which integrates scholarly and creative perspectives and processes.
• Complete a new body of appropriately contextualised work that will display comprehensive knowledge and understanding of interaction design.
• Practical and managerial expertise in project management and advanced research will be explored in the context of global cultural and creative industries.

You will complete the work proposed in your Learning Agreement; this is most likely to be a significant new body of practice accompanied by documentation of your research and a reflective journal. You may have chosen to write a dissertation and, if so, the length will have been formally agreed previously. In every case you will present your work appropriately, to an audience, in a professional, effective manner.

Importantly, you will be in an enabling environment and context that embraces, questions and explores the diverse fields contained with in interaction design. In particular, this course seeks to extend understanding of the ways in which practice works to incorporate cultural and technological developments.

Assessment
Assessment is carried out via coursework at the end of each phase, culminating in an exposition of student work towards the end of the course.
How do you study?

Lectures and seminars are delivered by NTU tutors and enhanced by the visiting lecture programme, which assists students in making professional contacts.
Students will receive individual and group tutorials, and be given opportunities to undertake interdisciplinary work as well as regular peer-review presentations.
Students will benefit greatly from the expertise of our teaching and supervisory staff, all of whom have exemplary knowledge and distinguished experience within their respective areas of practice. They will have ongoing contact with tutors, as well as 24-hour access to lecture notes and reading material via the University's virtual learning environment.

Resources and facilities

The MA is hosted by the School of Art and Design, giving students access to a range of excellent dedicated facilities within the School. Facilities are supervised by skilled technical personnel.
Research opportunities

This course promotes development towards MPhil and PhD.

Fees and funding

• Home UK/EU full-time students: £4,440
• International full-time students: £10,700
• Home UK/EU part-time students: £2,235 per year of study
Please note that the fee amounts stated above are for 2010 entry and will increase each year in line with inflation. 2011 entry fees are yet to be confirmed.

How to apply

Applications for this course should be made through our website; apply now for our MA Interaction Design.

You can study this course in a number of ways:

• full-time over one year
• full-time over one year by MA by Registered Project or Thesis
• part-time over two years by MA by Registered Project or Thesis
Our MA by Registered Project or Thesis is a flexible route that can be adapted to your individual studying needs.

Project Proposal

Alongside an application form, all applicants are also required to submit a project proposal for consideration. For more information about what to include in your project proposal, visit the School's Postgraduate 'Application advice' page.
Application deadline

Applications should normally be received by the end of July for entry in September, and the end of May for entry to our Language and Culture Bridging programme in June.
Overseas applicants must take into account the time required to apply for a visa (if applicable) before applying for an MA course.

Interviews
Normally, all applicants who meet the required entry standards will be interviewed, which will provide an opportunity to look around the School and meet our staff.

Overseas applicants may be asked to submit a portfolio of work with their application. This should include at least 12 examples of your work in the form of slides, photographs, drawings or a CD with dates and descriptions of why the projects were done.

SPP3: Course Advertisement 3

Interactive Digital Media

Course:
Interactive Digital Media (MA)

University
Chester University

Location:
Avery Hill Campus

School:
Architecture & Construction

Duration/Delivery:
MSc: 2-6 Years / Postgraduate Diploma: 2-5 Years / Postgraduate Certificate: 1-3 Years Part-time.

Start:
October

Award:
MSc

Entry:
Applicants should have:

2:2 Honours degree in a related discipline.

Outline
The MSc in Interactive Digital Media addresses issues in design for interactivity and navigation, digital media production (sound, video and animation), digital media solutions for the industry and the public sector, the internet and its applications, usability design, mobile communications and cultural and ergonomic design influences. The course provides skills in the relevant multimedia software.

This part-time modular programme is designed to equip students for careers in the digital media sector. The interactive media industry is maturating and requires especially skilled, knowledgeable professionals able to offer varied profiles of creativity and a diverse range of expertise. This programme addresses those skills, knowledge and practice needs, and is designed to provide students with experience of multimedia content creation, design for interactivity, and the digital media production environment.

SPP3: Course Advertisement 2

Web Design and Content Planning

Course:
Web Design and Content Planning (MA)

University
Greenwich University

Location:
Avery Hill Campus

School:
Architecture & Construction

Duration/Delivery:
1 year 3 months full-time
2 years 3 months part-time.

Start:
September

Award:
MSc

Entry:
Applicants should have:

A good honours degree or equivalent professional qualification. Where English is not the first language, a language qualification is required, such as IELTS scoring 6.0.

• Applicants are interviewed.
• Students must have a computer and broadband access to the Internet at their place of residence.

Outline
This programme takes graduates from many disciplines and provides them with the skills to plan, design, build and promote effective websites. It is aimed both at people who manage corporate websites and at those who wish to start their own web business. The design of excellent websites presents a notable intellectual challenge and, during the programme, students develop a modern, professional and 'real-world' approach. Our objective is to provide a balanced education in the three aspects of web design and content management: technical, functional and aesthetic.

The technical aspects of the teaching provide an understanding of the tools, technologies and principles used for the design and development of contemporary websites. This includes the creation of semantically correct markup, the separation of presentation from content (XHTML and CSS) and the use of web standards (W3C).

The functional aspects focus on the creation of websites with good information architecture that are accessible, useable and findable as a result of effective search engine marketing (SEM/SEO). Students learn how people use the web, how they navigate web content and how they search for information.

The aesthetic aspects of web design are considered in relation to graphic, artistic, typographic and business objectives, including corporate identity and branding.
Typically, our students fall into three groups: those with web-related skills (often self-taught) who need a structured and balanced approach to further study; those who are involved with the web and need new skills to develop their present careers and those who have decided on a career change; and see web design and content management as a new opportunity.

Aims of the programme

• To equip students with a professional level of competence in web design and content management
• To give non-designers an understanding and appreciation of design
• To provide students with the opportunity of creating a live website and to measure its success
• To help students become familiar with the growing and fast-evolving body of knowledge within this new design discipline

Content

Webpage Design (30 credits)
Website Planning (30 credits)
Content Management (30 credits)
Media Design for the Web (30 credits)
Web Thesis Project (60 credits)

SPP3: Course Advertisement 1

Engineering and Digital Arts

Course:
Mobile Application Design MSc

University
Kent University

Location:
Canterbury

School:
Engineering and Digital Arts

Duration/Delivery:
One year full-time, or two years part-time.

Start:
September

Award:
MSc

Entry:
A 2.2 or higher honours degree in an engineering, multimedia, scientific, computing, or similar discipline. Applicants should also be familiar with object-oriented programming methodology.

Outline
Mobile applications are having a profound effect on all our lives. Where the mobile phone of the last ten years was just a communication device, today's smartphones are also personal managers and information providers. Over the next few years, we can expect these types of phone to become the basic devices of tomorrow. This advanced Master's programme has been designed to allow you to become a highly skilled professional for the mobile industry, by combining technology, interface design and application development for mobile platforms with a strong emphasis on creating applications of high usability and reliability.

Client Project - Tutorials

For my client project i am creating a CMS so Palmhive can manage the website themselves. I have never created a CMS before and have found useful tutorials at (http://www.lynda.com/) which provided me with a course in ' Preparing CMS Web Graphics and Layouts Using Open Source Tools ' and now am trying to grasp the knowledge i need to get started. This has put my project slightly behind schedule but is not going to affect the project finishing time.

Preparing CMS Web Graphics and Layouts Using Open Source Tools

Author: Jen Kramer
Released: 12/16/2009 Duration: 1:40 Level: Intermediate

SPP3: Job Covering Letter

I have outlined 4 jobs to apply for and have picked out one which i am interested in. I have been looking into writing a covering letter for a final year student as i feel i need a different approach due to the fact I'm still studying. I have found a guide at http://targetjobs.co.uk/careers-advice/applications-and-cvs/covering-letter-essentials-for-graduate-vacancies which has provided me with a useful guide on how to approach writing my covering letter.

SPP3: Job Advertisement 5 (extra)

After searching around for jobs i came across another job advertisement which i am interested in inlcuding as one of my 4 jobs for SPP3. I am probably going to remove one of the other jobs and put this in instead. The job is a Junior Web designer and it looks promising to get a responce.


Junior Website Designer


Employer:
Adtrack

Job Type:
Permanent

Salary Details:
Salary between £12k - £15k depending on experience.

Ref:
none

Role:
Adtrak LLP is looking for a Junior Web Designer to expand their Web Design Team, working within a vibrant and expanding company based in Nottingham City Centre just off the market square.

This is a great role for an individual to work within a fun and lively web department. You will be working on challenging projects and strong XHTML / Dreamweaver skills will be required. Projects are mainly centred around designing clients websites from initial concept through to coding and setting live.

The successful candidate will be self motivated, ambitious and eager to learn.


Requirements:

The position requires good knowledge of the following:

• XHTML
• CSS
• Photoshop
• Dreamweaver
• W3 Standards
• Excellent written and verbal communication
The following knowledge would be an advantage:
• Web Hosting, Domains & DNS
• Javascript & jQuery
• SEO / PPC
• Organisation Skills
• PHP/Coldfusion

Location:
Nottingham

Apply:


Please send CV's with examples of your work to iwantajob@adtrak.co.uk.
No agencies please.

SPP3: Job Advertisement 4

Web Designer

Employer:
Red Creative Moves Ltd

Ref:
RDD071

Salary Details:
£17,000 = £20,000 p.a.
Plus extra service holiday Group Pension Plan, child care vouchers, parking/bus service, discounted gym membership.

Role:
Research and keep abreast of web design trends, storyboard strong concepts and see through to completion. Create in-program flash/web content, act as an expert user and provide feedback to development teams on new features/usability. Provide design/integration/design maintenance for hosted solutions. Provide web design support to development and development creative teams to support localization of websites.

Requirements:
Educated to A-Level standard or equivalent, as well as having a demonstrable portfolio of designs. Portfolio should show strength in technical creative skills such as flash and Web content, with an emphasis on design. A Degree standard or equivalent would be advantageous with a genuine enthusiasm for web design. An appreciation of web trends and an ability to show original thought processes developed into strong web content (visualised storyboard ideas whilst providing solutions on how concepts can be integrated).

The main requirements are;
Dreamweaver, Photoshop, Flash, managing a product lifecycle (essential) Illustrator preferred, but not essential.

Location:
Nottingham

Apply:
Applications should be supported by a Portfolio link.

SPP3: Job Advertisement 3

Junior Graduate Website Developer

Employer:
Jobsite

Job Type:
Permanent

Salary Details:
£18,000 doe

Ref:
221495-AEMJ-GWD

Role:
Junior Website Developer / Website Maintenance career opportunity: Come and work for one of the largest, fast-moving and dynamic web design and development agencies in the Southwest, with offices in both Salisbury and Covent Garden (London). As a Web Developer, you will join a busy team of highly experienced and capable developers in our Salisbury office; working directly with our Project Managers, design team and clients to plan and develop internet-based sites and solutions.

You will need to have a background in developing websites and applications with 1+ year’s commercial experience preferably having worked within a New Media agency environment or be of good graduate calibre. Experience of XHTML, CSS, JavaScript and usability/accessibility standards are a must, as is the ability to program using PHP.

Key objectives & responsibilities include:

• Take on the monthly maintenance of existing client websites. Making changes and adapting sites where necessary. Working directly with the client to understand and carry out the brief in a highly effective manner.
• Work with Project Managers, other developers and designers to create high quality web-based solutions.
• Help plan, design and implement solutions that meet the client's brief, on time and within budget. Develop solutions in a highly effective and efficient manner, making optimum use of the resources provided to you.
• Create code that is error-free and based on industry standards.

Requirements:
You will be passionate about the web, with a confident, credible and professional approach to work. It is expected that you will have:

• Demonstrable experience of programming in the following languages; XHTML, CSS, JavaScript, PHP and/or ASP (other languages are a distinct advantage, as is DOM manipulation, XML, , HTTP and Object Oriented methods).
• An understanding of how to build effective websites, employing good information architecture, navigation systems and usability.
• In depth understanding of web/New Media technologies and development trends.
• A good deal of foresight and a keenness to learn new technologies and push the boundaries of your own capabilities.
• Excellent communication skills, both verbally and written.

This is a great career move for a bright, self-motivated, methodical and web-savvy graduate. Attention to detail is key, along with excellent organisational skills and an analytical mind. Based on the northern edge of Salisbury, within easy reach on public transport from the city centre and free parking available if you have a car. Immediate Interviews Available. The office is commutable from Salisbury, Bournemouth, Southampton, Andover, Bath, Shaftesbury, Frome, Winchester and surrounding areas.

Location:
Sailsbury

Apply:
To apply for this Web Maintenance / Developer (Junior/Graduate) role please send your CV via the apply link below.

SPP3: Job Advertisement 2

Graphic Designer / Website Designer

Employer:
Cordius

Job Type:
Permanent

Salary Details:
£16000 - £20000 per annum, plus 25 days holiday.

Ref:
JB/1248

Role:
Headquartered in Nottingham, we are a growing company with a fast moving and supportive environment! With a major rebrand of our web estate already underway (6 global sites) and plans to commence rebuilding them all in the next few months, we have a requirement for a Graphic Designer / Web Designer at our Nottingham office.

Key Responsibilities / Accountabilities:

To work as part of the marketing team providing graphics skills and experience. Your role will report to the PHP developer and assist in the re-design and evolvement of our current websites. You will be expected to contribute ideas in discussions, produce concept designs that fit within our brand guidelines and then work with our developer to deliver these as new online content. This online work is likely to include buttons, forms, icons and navigation for the website, Flash banner adverts for online marketing and HTML email campaigns.

You’ll also be responsible for providing offline content, working with designs and artwork suitable for print. Work will likely include corporate brochures, press advertisements and direct mail campaigns.

Requirements:
Educated to degree level (or equivalent), you will have strong graphics skills and be keen to develop your coding capabilities. A sociable person with at least 12 months experience in a graphics related role.

You should be able to demonstrate the following;

• Strong graphic design skills, use of Adobe Photoshop, Illustrator, etc.
• Experience using Adobe Flash (animated banners)
• Creative flair and ideas
• HTML and CSS coding skills
• Understanding of Web standards
• Understanding of Print standards

Location:
Nottingham

Apply:
To apply for this role, please email your CV (with portfolio or example web links) and covering letter to application4jb @cordius.co.uk

SPP3: Job Advertisement 1

Website Designer

Employer:
Distinction

Job Type:
Permanent

Salary Details:
Competitive, dependant on experience.

Ref:
for the attention of James Bloor.

Role:
We are looking for creative web designers with a passion for the web to join our team in Nottingham.

Requirements:

Core skills required:
• (x)HTML (5)
• CSS 3
• Javascript

Necessary experience:

• Some relevant commercial experience working in, or with, a web or software company
Technical requirements:
• Extensive experience working with HTML and xHTML
• Excellent understanding of CSS 3
• Good understanding of wireframing and project planning
• Appreciation of best practice with xHTML and CSS
• Appreciation of web accessibility standards
• Javascript - including exposure to client-side libraries such as jQuery, Mootools, etc
• A passion for web design and a desire to push boundaries and set new trends
Interpersonal skills:
• Creative but logic mindset
• Excellent communication and interpersonal skills
• Highly motivated and detail-oriented
• Desire to learn new skills

To stand out, you might also have:

• Experience of using CMS platforms
• An understanding of integrating database-driven content
• Experience with Social Media networks such as Facebook, LinkedIn and Twitter
• Testing experience – Test-Driven Development, Unit Testing (NUnit, XUnit), Mocking

Educational requirements:

• No specific requirements, although a flair for design is crucial

Location:
Nottingham

Apply:
Please apply by sending your CV, portfolio and Cover Letter to cv {at} distinctionhq.com, for the attention of James Bloor.

SPP3: Artefact 1 presentation

Here is my first presentation for SPP3 artefact 1

Internet on Hand-Held Devices

Client Project - First Ideas

Here are my first initial ideas for the layout of Palmhive's website.






















Friday, 4 February 2011

Artefact 1: Evaluation

A survey was conducted to discover what the underlying contributing factors are that hinder a user’s internet experience on a hand-held device. The survey was targeted at over eighteens and was distributed though the online survey manager InstantSurvey. This allowed for multiple branching systems; which provided a quick responsive way of sectioning questions based on user responses.

The survey was structured into segments to divide hand-held device internet users from none-internet users. I would then be able to identify individual problems that user’s encountered whilst using the internet. I could have improved this by adding more questions to gather extensive information on users, with whom, don’t use hand-held devices.

The survey resulted in finding out that the more frequent internet users on hand-held devices thought that ‘speed’ was the main problem when performing tasks. This however remained constant with the participants who didn’t use the internet on their device as frequently. Another interesting outcome was that less frequent users when asked ‘if they would like the view full websites on devices’ resulted in no responses. This shows that the majority of participants don’t expect to view all content of an original desktop website.

If the artefact was to be repeated, I would have changed the questions to be more specific and detail such areas as browsers and certain devices they use. This would have resulted in having individual devices and being able to identify the associated problems. It would also provide useful feedback to which devices to use for my next project.

The next artefact will be based around speed on internet browsers and their effect on hand-held devices. I will be creating an application using Android and building with HTML5; this will be analysed using cameras and will be tested in focus groups.